Elves are a seasonal race.
They begin life saturated and full of vitality, a barely restrained energy. As they approach their 100th year they begin to change. Their skin and minds darken, becoming bitter and cruel. The light goes out and they gather together to resent the world. And then, as their 150th year creeps on, the sunlight enters again and the cycle begins anew.
Elves are fixed
Though functionally immortal they aren't as concerned with death as one might assume. When an elf eventually succumbs to some unpleasant end a new one springs up, fully formed. Not even the elves are entirely sure where they come from, but they always greet another of their kind very matter of factly. Of course you are here, at this time, for we must all play our parts.
Every Elf a Player, Every world a Stage
Certain elves live their history so that others do not to forget it. Those in their Summer play heroes and kings, while those in the throes of Winter perform the part of the villain, the beast. They gather at the historic places of these events and recreate them, blow by blow, death by death. If the story was to go any way other than how it was meant to it is taken as an omen of coming change, where once a hero died he lived, where once a darkness was purged it prevailed. They must reassess their past in light of these events.
M
|
D3+3
|
WS
|
2D10+30
|
BS
|
2D10+30
|
S
|
D3
|
T
|
D3
|
W
|
D3+2
|
I
|
2D10+50
|
A
|
1
|
Dex
|
2D10+40
|
Ld
|
2D10+20
|
Int
|
2D10+40
|
Cl
|
2D10+10
|
WP
|
2D10+40
|
Fel
|
2D10+20
|
Fate points
|
D3
|
Age (if under 16 roll again and add it)
|
10D12/10D20
|
Mandatory Skills
|
Excellent Vision
Dance/Musicianship/Sing
Random
|
AGE
|
Skills
|
16-20
|
-
|
21-30
|
+1
|
31-40
|
+2
|
41-50
|
+3
|
51-60
|
+2
|
61-70
|
+1
|
71-80
|
-
|
81-90
|
-1
|
91-100
|
-2
|
101-110
|
-3
|
111-120
|
-2
|
121-130
|
-1
|
131-140
|
-
|
141-150
|
+1
|
151-160
|
+2
|
161-170
|
+3
|
171-170
|
+2
|
181-190
|
+1
|
191-200
|
-
|
201+
|
-1 etc.
|
Basic Careers
Elven Chorus
Advance Scheme
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Dex
|
Ld
|
Int
|
Cl
|
WP
|
Fel
|
+10
|
+10
|
+1
|
+10
|
+10
|
When a performance happens not everyone is a tragic hero or vile demon. Some must give the hero shelter, or block his progress. These are the nameless elven chorus.
Skill
Acting
Trappings
None
Career Entries
Any elven hero of villain may return to being part of the choir
Career Exits
Girelda, the Humaness
The White
Minstrel
Knight of the Post
Advanced Careers
Girelda, the Humaness
Advance Scheme
M
|
WS
|
BS
|
S
|
T
|
W
|
I
|
A
|
Dex
|
Ld
|
Int
|
Cl
|
WP
|
Fel
|
+20
|
+10
|
+1
|
+3
|
+10
|
+10
|
+10
|
+10
|
+20
|
Girelda the Humaness, loyal companion to Fadl Jory who turned aside the spear of Balachandra. Noble hearted and light spirited, the only human that could outshine an elf in full bloom. She followed Fadl throughout the great wheel her entire life, through countless acts of heroism, until he descended, as all elves do, into winter. Still she followed despite her dismissal and threats of destruction from her former friend. Her loyalty was the end of her and enshrined her in the history of our people.
Skills
Charm
Cook
Storytelling
Wit
Trappings
Dagger
Pot and pans
Constant sunny disposition
Career Entries
Elven Chorus
Career Exits
Fadl Jory, who turned aside the spear of Balachandra
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