tag:blogger.com,1999:blog-8643238919407181018.post8259316466197208203..comments2023-09-10T12:04:13.797+01:00Comments on What Would Conan Do?: Armour in D&DDaniel Sellhttp://www.blogger.com/profile/08255260306512797559noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-8643238919407181018.post-16612698597322811392020-02-05T22:49:20.954+00:002020-02-05T22:49:20.954+00:00It made things too slow in the end. Much easier to...It made things too slow in the end. Much easier to have a static number against a dynamic one. Basically the same result with half the fussDaniel Sellhttps://www.blogger.com/profile/08255260306512797559noreply@blogger.comtag:blogger.com,1999:blog-8643238919407181018.post-40659183455197157352019-08-17T11:00:42.222+01:002019-08-17T11:00:42.222+01:00Yes basically. Clubs are difficult. Their benefit ...Yes basically. Clubs are difficult. Their benefit is they stagger and tire a guy in armour but there's no simple way to do that. Unless maybe they always do 1 damage on a blocked hit? Hm. MaybeDaniel Sellhttps://www.blogger.com/profile/08255260306512797559noreply@blogger.comtag:blogger.com,1999:blog-8643238919407181018.post-77307634518357373912019-08-17T10:18:17.679+01:002019-08-17T10:18:17.679+01:00The premise is that all armor stops all damage on ...The premise is that all armor stops all damage on some rolls and allows all damage on other rolls?<br /><br />What’s all this about clubs?Scott Andersonhttps://www.blogger.com/profile/12067161332003628237noreply@blogger.com