Two Headed

A roleplaying game is a medium. Like oil colour, poetry, sculpture or prose. What is interesting is the results. Focusing on the method is at best an interesting side note and then only to a few.

Look at painting and wonder what brand the painter used, what size brush, which hand they held it in. What pen did the writer use? How many breaks did the sculptor take? Feel the tiredness wash over you, feel it fill up any space interesting thought could take

Theatre feels like a good comparison but it isnt. The rpg is the script, and no one cares how you make the script. The performance is the table and that's out of our hands

The performance is different

Confusion happens between them. A roleplaying game is not the table. I'm not interested in the table, you can have it.

Don't belabour the comparison, it's not perfect.

A game book is manipulative, it is psychology, it is magic. It can be a text book but then its a perfunctory item. A text book is the sum of its parts

the table is in conversation with the source text. the book should have the decency of being a generous partner.

The game book is one of two heads

The book is never neutral and can stand up to interrogation. It never just is. It is a statement. These are all obvious points and i forget them


I just want to read and write and maybe play video games if i'm feeling harassed one day. Just waking up has too much maintenance, sleeping interrupts me every time. In a perfect world I'd never sleep or want to.

I used to be ashamed of how easy I am to derail and tried to fix it. One day I gave up and let it be known that that's how it is and it's not my problem it's everyone else's don't invite me.

It's very easy to not do anything but the pressure of making something builds up until it is more uncomfortable than being comfortable and then work happens. Busy work and circular work doesn't generate pressure. It's a barking dog that gets louder and I just pull over more blankets. I can keep pulling all day.

I used to pay someone to let me moan but the pressure of having something interesting to say every week was too much. I could spend that money on work. Running games is the same but I don't save any money.

Some days i'm nauseous with things I want to make and then i'm told the world has been knocking all night and they're tired of dealing with it. Cold bath sober.

How unhappy are you willing to gamble on being happy one day?


These should be universally applied to all possible encounters regardless of attitude or anatomy


  1. Keeps a bit of dried alzabo brain in their cheek. Voice changes slightly as they talk
  2. Chews fragrent bark 
  3. Licka the back of their hands while thinking
  4. Keeps all their change in their mouth
  5. Visits their mother regularly
  6. Politically divergent and argumentative
  7. Collects religious tracts
  8. False beard made of colourful wool
  9. Prone to fits of ennui
  10. Owl wine connoisseur


More things should be considered. Anything to break the monotony of people only wanting to get in the way or fulfil their function. Every person has multitudes and we're all very busy. Roll a thing, live the thing through the NPC even if it never gets mentioned. Don't insist on bringing up owl wine just because they like it, just have that in the back of your head; the manticore that liked owl wine, the democratic orc and so on.

Permian Nations

Hey, check it:

This is the first post-troika troika kickstarter. First of many most likely. Like I've said before, the quieter it is the busier I am making stuff. Not that this is mine, it's Evey's. We all know Evey, fellow G+ diaspora person, writes good.

I've got two books for troika fully under way and about 4 more that are being tested for holding my patience. It's a slow process but as soon as something takes it'll snag and unwind a book in no time. Much like Troika did.