Showing posts with label gazetteer. Show all posts
Showing posts with label gazetteer. Show all posts

Language map

I have trouble applying the Lamentations language rules to the growing stable of languages. Since most of these were invented, or at least stolen, on the fly it's rather hard to figure out their relationships to one another.


So, to simplify:

  • Everyone has a 1 in 6 chance of knowing any language, modified by intelligence bonus and language skill.
  • Every character has a mother tongue.
  • When you roll to see if you know a language, count the jumps between your mother tongue and the new language. That is your penalty to the language roll.
  • If there is no connection, it is a dead or totally alien language and you get minus 6 to the roll.

The connections represent logical connections rather than common linguistic roots. Sokone isn't closely related to Yongardy or Calipygeon, but they interact a lot and would be commonly shared. Kairn has no relation to any of the other languages, but they live right in the middle of everyone so some cultural exchange has to happen.


The Empires

The Empires derivative common name for a fluid cultural area formally known as the Commonwealth
Characterised by ruins. People living out of the glory of the past, shattered by a tepid war to claim the seat of the Autarch. The succession war has carried on in its current state for generations, an amount of time so great that the common people don't think of it as a war, rather just the state of things.

The outside world knows them as mercenaries and adventurers. This blasted land produces them seemingly without end, the weary and the war-hungry, stumbling out of the dust looking for what they cannot find here.

There are more cities than this. The Great City was vast, stretching from horizon to horizon, so old that it's docks now sit far inland as the sea retreats from her. But this is some examples of her remnants.

The Empire and its neighbours
Link to the big version

Language
They speak a non-gendered language. This is cause for embarrassment when among foreign people, as they default to referring to everyone as women, and have great trouble differentiating gender linguistically. Possibly the source of the belief that Empiric mercenaries refer to everyone as women because of barbarian arrogance and a desire to demean other warriors as weak, but it's merely a matter of linguistic confusion.

Roads
There are extensive roads between the cities, but they are closed by order of the last Autarch. In disrepair and patrolled by ulans, who have royal writ to claim any belongings of trespassers). They are dangerous and avoided by all.
Ulans stalk the highways
Example City-States

Great Lady's house
White Ape City
Ruler: The Mighty Opener, Soul of Darkness,

If it were not redundant to call any city among the empires "ancient" White Ape City would earn that moniker. Temple city to the Great Lady Under Earth and at its highest peak her own residence and, by relation, entrance to the underworld.

Though not the most populous, it is opulent. Even modest citizens can live among the carven arches and endlessly repeating grotesques depicting scenes from the House of the Great Lady.

The city gains its name from the intelligent white gorillas that are allowed to lope around the city. They are considered to be guides to the underworld and contribute to the city's safety. Most people are hesitant to risk harming or angering them.

Carnifex
Ruler: The Carnifex
A cold and blasted hill, honeycombed with tunnels and cells. When the wind blows at the right angle and with enough spite it makes the city-hill moan with a thousand hopeless voices.

The wealthiest citizens live at the bottom of the hill in dark wooden houses, huddled together against the wind and noise. As you travel further and further up the mound they become poorer and poorer. The worst wretches live alongside the prisoners kept in the few functional cells left in the vast tunnels.

At the very top is the house of the carnifex and her apprentices. Masked and silent, she rules from on high. Her sword is the sum of the law, pray her masked agents do not take you in the night for breaking the unspoken law.

Gateway of Gods
Ruler: The Masterful Keeper of Gods

The twin rivers that flow through the Empires are the remit of The Flood-Storm, a god both OF and which IS the river system. The Flood-Storm ensures that the seasonal floods and other equally important river activities remain in place.

You will find the House of the Flood-Storm here, at Gateway of Gods, sitting atop the antiquated system of gates and channels that has the power to withhold and unleash the rivers. It's priesthood has evolved around its arcane operation, with the Keeper of Gods as its high priest, and bodily representative of the Flood-Storm when she is needed. At her command the waters were withheld and mountains flooded, thus both the White Tree Mire and Concourse of Copper was formed.

Gateway of Gods






The Gate of the Sun-Child
Ruler:  The Yellow Empress, the Power Perverse

The Gate of the Sun-Child is believed to be the closest point to the sun as it crosses the sky on its way to the underworld to determine the fate of the dead. At no other place is the Sun-Child's numinous power more apparent.

A caste of column builders call this city-state home. They mine the fine white stones from their quarries and fashion them into taller and taller pillars, upon which the wealthy clamber in order to be closer to the Sun-Child. Taller and taller columns require more and more advanced and elaborate constructions, all in order to prove the godliness of its owner and to allow them to look down upon others.

The construction of these pillars drives the city to expand and plunder.

City of the Emerald Throne
Ruler: The Amaranthine Vizier

Before the Gate of Gods redirected the Slow River, the Emerald Throne was home to only it's ruler and her staff. The great basalt ziggurat of the Emerald Throne is the seclusium of  The Amaranthine Vizier, who some suspect is THE Amaranthine Vizier, who advised the last Autarch and was suspected of being the true power behind the throne.

Since the arrival of the Slow River and its flood waters, others have come, flocking to live in the shadow of the ziggurat. Food is abundant and rival cities are fearful of the Vizier, who for now has seen fit to stay in her seclusium pursuing whatever it is brought him here to begin with.

Like this, but imagine cranes as well
Fort of the People at the Edge
Ruler:  The Manifold Gatherer

Sat on the edge of the Concourse of Copper, the starved river.

Once a vast port stretching for miles along its bank, now its inhabited area is largely confined to still operable loading cranes and the buttresses that once formed the solid walls of the river bank.

They maintain fields in the rich, damp soil of the riverbed, producing a vast surplus of food. In addition, they are the largest producer of Yellow Sun-Child, a thick, sometimes viscous, tea enjoyed by all levels of society. It numbs the senses and mouth, to which can be attributed the characteristic drawl and slow speech that foreigners associate so closely with the Empires.

The Impregnable City
Ruler: The Voluminous Shepherd, Eater of Hearts

Its name refers to the metaphorical nature of the city, rather than a measure of its assailability. Indeed, it has been taken and sacked many times since the beginning of the succession. Rather it is a statement regarding its origin as the necropolis of the Great City, which of course lies splintered every which way can be imagined.

Death can not be overcome, of which the residents are grimly aware. Their livelihoods are found in the acceptance and proper treatment of corpses. From all corners of the world people send their dead here. Great caravans arrive carrying dead kings from lands most people have never even heard of, all to be interred, burned, dismembered, preserved or otherwise attended by the citizens of the necropolis. Their knowledge of burial rites is immense and eerily up to date.

You can often spot the tell-tale rheumy eyes* of a member of the polis under foreign garb, just as they slip off the caravans and melt into the crypts and laboratories to report what they have learned. Ostensibly adding to their professional knowledge, but those ears can't help what else they may learn.

*Dark Water Corpse Dust, another source of wealth, is not good for the sinuses

Seven Orchard City
Ruler:  The Green Lion

Seven orchards for seven families. Not long ago it was simply Orchard City, and for miles at its approach you would be met with the sweet smell of pear blossoms, date palms row by row, tended by the armies of fieldhands.

Now there is little land left, the rows of trees are drowned in the White Tree Mire, a gift from the Gateway of Gods. As they give, they take away, or give so much you can take no more.


The Bear Tower
Ruler: The Unconquerable Monster, the Hidden Guest of the Bear Tower

The bear tower is a crumbling spire at the terminus of a meandering and shattered wall, at places scores of metres thick, clad in metal.

The Bear Tower itself takes in young children and raises them to become animal tamers. More than mere tricks, they can break any animal and produce extraordinary feats. At some point in life each tamer takes a lion or bear in marriage, after which they shun human lovers.

Under a member of the Bear Tower an animal will be tested and either broken or moulded into a focused machine, bent to whatever end it was intended for. Many die or are too wounded to continue and are thrown from the tower to be collected by the people living in the shacks and shanties below.


The Ven visit the House Absolute with diplomatic gifts of laser guns

The House Absolute
The seat of governance. Its palatial gardens are of such arcane and perfect design that those searching for it uninvited are unlikely to stumble across it.

Since the succession crisis the halls of the House Absolute have been a petty game of intrigue and jockeying for position. The rulers of the cities come in and out of favour among the courtiers, find themselves invited to the garden parties and dances less and less often.

Somewhere in it's halls is kept the Iron Sceptre of governance, left carelessly on the throne. No one would think to take it by force, only a man who believes he is Autarch, and with the will to make others believe it, can even find it. None so far have done so, regardless of their bombastic claims otherwise.



















Neighbours

Yongardy

A vibrant port city, teeming with humanity. Famous for its judicial system (fairest in all the lands) and being the place to stop for any respectable trade ship darting along the Friendly coast between it's grim storms and spasmodic squalls. Its enormous fortified harbour is a joyous sight, and the last one they will see in a good while for those headed north. No major ports exist in the Empires, where the coast has retreated from the ancient cities and been left to rough border towns to handle. And further, Calipyg's ports are strictly regulated by their mushroom overlords, each barrel and hold inspected and logged on entry and exit. Such a burden of time has meant that most skip it's once bustling waters and continue onto the frozen spires of Vornheim beyond the mountains.

Trade has made it rich, but it's cavalry has made it safe. The city sits in the corridor between the Yellow Kingdoms and the Empires, a plain occupied by nomadic Grass tribes (a rough and violent people), kept in check by decree of the governor and the court of directors. Dragoons are sent out regularly to pillage and burn the roving villages to keep them fearful and to ensure they never grow numerous enough to threaten the Fairest City.

The Bumptious Nomenclature of the Empires


Streets of the Emerald City




Portrait of the Invincible Overlord
The Empires, beyond the Fern Court, a land of mercenaries, Emperors, and egos. City states rise, swell and break like waves against each other, each insistent on their rightful place as inheritor of the broken Empire. If you were to catalogue all the significant actors in this farce your work would be long, thankless and entirely inaccurate by the time it was completed.


The Gate of Horn

Cities dot the land, many just rotting

Better to just appreciate the entirely ludicrous names the pretenders afford themselves.

D50D100D2020
1AbsoluteBaneAlways at the Shoulder11
2AmaranthineBaronat the Crossroads12
3BlackBaronessBestower of Good Gifts13
4DauntlessBeastCrystallizer of Dreams14
5DeathlessBestowerFirst Born15
6EndlessBishophe of Backward feet16
7EternalBringerHe Who Felled the First Tree17
8FearlessCommanderIn the Forest18
9GildedControllerIn the Mountain19
10GloriousCouncillorof a thousand stars110
11GreatCreatorof Abundance111
12GreenDespotof Ages112
13ImmortalDestroyerof Air113
14IndomitableDevourerof all114
15InfiniteDictatorof all People115
16InvincibleDispenserof all Sources of Water116
17InvulnerableDivineof All Young and Growing Things117
18LawfulDrinkerof Animals118
19LegitimateDuchessof Arcane Mysteries119
20ManifoldDukeof Artisans120
21MasterfulEarlof Ashes21
22MightyEaterof Astral Fires22
23MultitudinousEminenceOf Balance23
24One TrueEmperorof Beauty and Charm24
25OnliestEmpressof Beggars25
26PerpetualEnemyof Berries26
27ProudFatherof Berserkers27
28PurpleFeederof Birds and Parrots28
29ragingFiendof Blood29
30RedFireof Brilliance210
31RelentlessFirstbornof Cannibals211
32ResoluteFortifierof chaos212
33RightfulFriendof Children213
34UnassailableGathererof chocking moisture214
35UnbentGiverof Civilization215
36UnboundGodof Clouds216
37UnbreakableGoddessof Confusion217
38UnbrokenGuardianof Corruption218
39UnconquerableGuideof Courage219
40UnfadingGuideof Dark Magics220
41UnforgivingHammerof Darkness31
42UnmovingHarbingerof Deadly Waters32
43UnshakableHarvesterof Death33
44UntouchableHealerof Death and Rebirth34
45UnyieldingHealerof Decay35
46VeraciousHeraldof Demons36
47VoluminousHeroof Destiny37
48War-BittenInventorof discipline38
49WhiteKeeperof Disease39
50YellowKhanof Disorder310
51Kingof Dreams311
52Ladyof Earth312
53Lawgiverof Earthquakes313
54Leaderof Eloquence314
55Lionof Everlasting Worlds315
56Lordof Every Flame316
57Magnateof Evil317
58Makerof excellence318
59Margraveof Existence319
60Marshalof Famine320
61Masterof Farmers41
62Messengerof Fate42
63Ministerof fear43
64Ministerof Fertility44
65Mistressof Fever45
66Monsterof Filth46
67Motherof Fires47
68Oneof Fires of the Earth48
69Openerof Fires Under Earth49
70Overlordof Fishermen410
71Overseerof Fishes411
72Patronof Flames412
73Persecutorof Flies413
74Personificationof Food414
75Princeof Fortune415
76Princessof Frost416
77Protectorof Gamblers417
78Queenof Gambling418
79Reaverof Gluttony419
80Regentof Gods420
81Riderof Greed51
82Riderof Growth52
83Rulerof hatred53
84Rulerof Heaven54
85Seducerof Heavenly Fires55
86Shahof Hell56
87Shepherdof heroes57
88Skyof Horrors58
89Smothererof Human Sacrifice59
90Sovereignof Ice510
91Sultanof Illusion and Masquerade511
92Swordof Immortal Evils512
93Symbolof Immortal Wisdom513
94Tamerof Impurity514
95Teacherof Infants515
96Turnerof injustice516
97Vizierof Insanity517
98Warlordof Insects518
99Warriorof insolence519
100Watcherof Inventions520
of Invincible power61
of justice62
of lands63
of Languages64
of Law65
of Liars66
of Life67
of Light68
of Luck Through Hard Work69
of magic610
of Magma611
of majesty612
of Man613
of Many Names614
of Medicine615
of Men616
of Men's Fates617
of Mercy618
of Metals619
of Might620
of mischief71
of Misfortune72
of Mists73
of Monsters74
of Moons75
of Mountains76
of Nature77
of Navigation78
of Near and Close79
of Necromancers710
of Nothing711
of oaths712
of order713
of Ostentatious Ornament714
of Outcasts715
of Pain716
of Patience717
of Penitential Torture718
of Pestilence719
of Philosophy720
of Plagues81
of Plants and Trees82
of Poetry and Song83
of Poison84
of Primeval Depths85
of Primordial Waters86
of Rain87
of Reason88
of Revelry89
of Riches810
of Rivers811
of Sailors812
of Shadows813
of Silence814
of Sin815
of Sins816
of Smiths817
of Soldiers818
of Souls819
of Spiders820
of Spring and Sunlight91
of Stellar Lights92
of Storms93
of Strength94
of Suffering95
of Suicides96
of Taint97
of Terror98
of the Abyss99
of the Black Wind910
of the Blessed Lands911
of the Breath of Life912
of the Bridge913
of the Celestial Bodies914
of the Cities915
of the Clouds916
of the Coral Towers917
of the Crafts918
of the Crossroads919
of the Dawn920
of the Dead101
of the deep102
of the Desert Sun103
of the Desert Wind104
of the Dying Forests105
of the East Wind106
Of the Eight Winds107
of the Eternal Forest108
of the Eternal Sea109
of the Forest1010
of the Forest that Thirsts1011
of the Forges1012
of the Four Winds1013
of the Freezing Winds1014
of the Frozen Waste1015
of the Gallows1016
of the Gods1017
of the Harvest1018
of the Healing Arts1019
of the Heavenly Fires1020
of the Hiararchs111
of the Host112
of the Hostile113
of the Hungry Earth114
of the Hunt115
of the Iron Sceptre116
of the Lands117
of the Emerald throne118
of the Morning119
of the Mountain Springs1110
of the Night Sky1111
of the North Wind1112
of the Obsidian Blade1113
of the Ocean Underneath1114
of the Ocean's Surface1115
of the Oceans1116
of the Open Road1117
of the Plague1118
of the Pole Star1119
of the Raging Seas1120
of the rich121
of the Rock122
of the Sacred Eye123
of the Scorching Winds124
of the Skies125
of the Sky126
of the Smouldercone127
of the South Wind128
of the spheres129
of the Spring1210
of the Sun1211
of the Tablets of Destiny1212
of the Unbound Flesh1213
of the Void1214
of the wastes1215
of the Water Dead1216
of the Waves1217
of the Ways1218
of the Wells1219
of the West Wind1220
of the Wild131
of the Wildlife132
of the Winds133
of the Winter Realms134
of the World135
of the Wounding Spear136
of the Years137
of thieves138
of This World139
of Thunder and Lightning1310
of time1311
of Tremors1312
of truth1313
of turmoil1314
of tyrants1315
of Unchallenged Victory1316
of Unexpected Pleasure and Sorrow1317
of Unnatural Lust1318
of Untimely Death1319
of Vegetation1320
of Volcanic Fire141
of Volcanoes142
the Fever Moon143
of War144
of Water145
of wealth and power146
of Wind on the Waters147
of Wine148
of Winter149
of Witchcraft1410
of writing and speech1411
of Youth1412
of Youthful Vitality and Violence1413
Opener of the Wells1414
of arbitrators1415
of iron and machines1416
of merchants1417
Pivot of the Universe1418
the Master of War1419
Sky of all the People1420
of Walls151
soul of darkness152
the Adversary153
the Afterthought154
the Arbitrary155
the Armourer156
the Baleful Eye157
the Beast158
the Bloodlusting Lord159
the Bloody Mistress1510
the Boiling Spirit1511
the Breathmaker1512
the Brilliant God1513
the Broken Mind1514
the Burning Soul1515
the Collector of Souls1516
the compassionate1517
the Corn1518
the Cunning Man1519
the Dead and Undying God1520
the Destroyer161
the Divine Scribe162
the Divine Shepherd163
the Divine Smith164
the Earth Monster165
the Eater of Hearts166
the Essence of Fertility167
the Eternal Judge168
the Even Hand169
the Everburning One1610
the Evil Minded1611
the Evil Prince1612
the Evil Princess1613
the fallen1614
the Far Traveller1615
The Flame Bitten1616
the Fortifier1617
the Fountainhead1618
the Grey One1619
the Mountain Hammer1620
the Harvester171
the Heart of Darkness172
the herald173
the Hidden One174
the Howler175
the Hunger Without Thought176
the Hungry Earth177
Who Brought Down the Moon178
the Infernal Sovereign179
the Inventor of Science1710
the Key to the Gate1711
the kindly one1712
the King Above All1713
the Knotted One1714
the Lawgiver1715
the Leaflord1716
the Leech1717
the Leeching Darkness1718
the left hand of knowledge1719
the lover of war1720
the Loyal Master181
the Lurker at the Threshold182
the Lurker in the Crypt183
the Maker of Mountains184
the man eater185
the Mountain Lord186
the Narrow Faced187
the Night Hag188
the Obsidian Butterfly189
the Old, Old One1810
the once and future king1811
the one who sets boundaries1812
the Persuasive One1813
the Pillar that is Purity1814
the Pockmarked Saviour1815
the Power Perverse1816
the Queen that Hungers1817
the Rice Giver1818
the Ring Giver1819
the Sea Mother1820
the Self Created Master191
the serpent mind192
the Shadow193
the Star of the Dead194
the Stealer of Corpses195
the stillness of death196
the storm197
the Stump198
the Summer Lord199
the swamp1910
the Sword Hungry1911
the Terror of the Tomb1912
the Thrice Damned1913
the Unconquerable Sun1914
the Undeceivable1915
the Unjust1916
the Unmoving Master1917
the Unshakable1918
the Unsleeping1919
the Whirlpool1920
Turner of the Flood201
Warrior Against the Sun202
Who Confuses the Way203
Who Conquered the Sky204
Who Contains Everything205
Who Dreams206
Who Holds the Fate of All207
Who is at the Center of All Things208
Who is Crowned with Wisdom209
Who is Twisted by Jealousy2010
Who Loves not the Light2011
Who Makes Clear the Way2012
Who Mounts the Clouds2013
Who Opened the Box of Woe2014
Who Sealed the Gates of Death2015
Who Should Not Be Named2016
Who Stole the Fire2017
Who Tempers the Spirit2018
Who Waits2019
Wind of the North2020